Silent Hill 2 Remake Studio Bloober Team Working With Konami on New Game


Silent Hill 2 remake developer Bloober Team has announced that it’s working on another project alongside Konami, and that the game will be based on Konami’s intellectual property.

In a press release, Bloober says it’s “focusing on a new game based on Konami’s IP” and that details of the project “remain a mystery” right now. The studio goes on to say it “can’t reveal too many details at this time” but that fans will be “just as excited” about the collaboration as Bloober is.

It’s interesting that Bloober is remaining cagey about exactly what IP it’s working on. The obvious choice would, of course, be Silent Hill; perhaps the team has been selected to develop another remake. Still, it’s a little odd Bloober would play those cards so close to its chest given its work on Silent Hill 2.

Bloober Team is working on another game based on Konami IP, and it may or may not be Silent Hill.

Given Bloober Team’s penchant for horror, it doesn’t feel like any other IP makes sense; I can’t quite picture a Bloober Team Metal Gear Solid game, for instance, although Castlevania might be a slightly easier pitch.

If you ask me, I think it’ll likely be a remake of the original Silent Hill. Remaking the third game before the first makes no sense to me since they share plot elements, and while I’d love Silent Hill 4: The Room to get a remake, it hasn’t been that long since the game was re-released on PC.

Either way, picking Bloober Team to work on a new Konami game makes sense given their first collaboration’s success; Konami recently revealed that the Silent Hill 2 remake has topped two million sales worldwide

It’s been a pretty active time for Konami recently in terms of its major franchises. After many years of dormancy, the Silent Hill 2 remake launched in October, and more Silent Hill projects are on the way as well.

Not only that, but in August, Konami will release Metal Gear Solid Delta: Snake Eater, a full remake of the 2004 stealth-action classic built in Unreal Engine 5 and sporting revamped gameplay.

Now, all Konami needs to do to complete the trifecta of my childhood dreams is to revive Castlevania. It’s been so long that I’d even take a remake at this point, although I’d prefer an entirely new game, of course. Stay tuned for more!



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